![]() Generally speaking most ships for sale that are below ~69% hull will earn you money, but there are exceptions so make sure to check with a shipyard first.Īs for trading and building your empire, you might want to take a look at esd's guide to MORTs and Trapper Tim's guide to CLS2. Also, look for cheap second hand ships you can fix with your repair laser and sell. You'll probably capture a freighter at some point, which you can fix with your space suit repair laser and either sell or use for trading. Drop some advanced satellites in known hot spots, such as Elena's Fortune, Atreus' Clouds and Priest's Pity, and scoop up any abandoned wares and ships you spot. You can recognize pirates by their picture, but you'll just have to google that or feel it out for yourself. You can always tell by the name.Īlso, sometimes they'll be pirates from the other races offering missions and you won't get rep with the main race, but you might find the Pirates in that region stop targeting you after doing a mission or two for one of their people. So now is a good time to start learning how to tell all the races apart. If a Paranid offers you a mission in Split space, you'll get Paranid rep. Just because you're in a Split Sector doesn't mean that completing the mission will give you Split rep. Since you can't dock with a race if you have zero rep, Asteroid Scans are the perfect mission to get base rep going with new races because you don't have to dock at one of their stations to do the mission.Īlso, when you do these, keep in mind that the rep you will gain will be for the race of the person that offers you the mission. Instead of focusing on cash right now, take your ship around to the various races sectors and start getting your first few levels of rep with them so you can at least get docking privileges and core system access. And they don't want strangers to go into some of their core sectors. And even if you can, you don't have rep to buy anything. When you come in contact with a new race, a lot of times you can't dock at any of the important stations. But if it can do Scan Asteroid missions - even if the pay is shit - then it's a good rep builder. I know it sucks living life in a Disco that can't do much. In X3, rep is almost as important as money. Something like a primary + secondary food complex is a good place to start. You can also choose to start building stations of your own, and learn how to automate them to generate passive cash flow. Very versatile, lots of shielding and guns, plus a turret. Once you've got a comfortable few million, its time to buy a M3 heavy fighter like the Argon Nova. You can make a quick buck by stealing NPC merchant ships like this and selling them, but the race you're stealing from will get shitty with you. The target themselves will never bail, though. Sometimes the bodyguard ships for an assassination target will bail out and you can pick up their ship to sell or fly yourself. The more things you kill, the higher your combat rank, the more lucrative your missions become. An M4 ship with a decent cargo bay is good for this - you don't need a huge cargo hold, just speed and the ability to carry M-sized cargo.Īs for your next personal ship, I'd recommend climbing into a an M4 like a Buster, maxing speed, decking it out with Particle Accelerator Cannons (PACs) and going on some combat missions. ![]() Once you have enough capital, start trading for higher margin, lower volume goods, like Crystals or weapons. You can make a maximum profit of 8cr per energy cell, so a couple of runs with a decent freighter will get you a few ten thousand per. Start by trading high volume, low price items like Energy Cells. Buy a cheap trader (like a mercury, I wouldn't have sold it to start with) and max out its speed. Manually Operated Remote Trading (MORT) is a great way to start the game. ![]()
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